搜索资源列表
11
- 利用opengl 函数,实现三维场景的光照效果绘制。要求场景内至少有三个几何物体-Use opengl function of 3D scene rendering lighting effects. Requires the scene at least three geometric objects
boost_opengl_tcp
- 使用boost asio库传输opengl渲染出来的场景例子,使用tcp协议实现-Transmission using boost asio library opengl rendered scenes example, using tcp protocol
source3
- 基于c++的opengl场景,2个简单示例,初学用-C++ based on the opengl scene, two simple examples, beginners to use
source4
- 基于c++的opengl物体场景,有4个文件,初学用-Based on c++ objects in opengl scene, there are 4 files, beginners to use
OpenGL-3D-shooting-game
- 在WINDOWS操作平台下实现3D场景中类似于CS(反恐)对战的游戏程序。-Implementation of 3D scene is similar to CS in the WINDOWS operating platform (CTC) of the game program.